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Hasse's avatar

Love that Space Deer drawing - good composition.

The whole streak aspect of Duolingo is great - the gamification in general is really involving. When I used it there would also be these team challenges where you and a friend profile together would have to gain a certain amount of points in a certain amount of time in order to get a prize. Once my teammate had done their part I was usually very motivated to do my own :)

Besides that, I hear that there are better alternatives out there for learning a language - but if none of those alternatives are as fun or addicting as Duolingo then that's certainly worth taking into account.

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Ash's avatar

> I’m sure this will be a treasure trove once I get serious about making my next game(s).

I remember the dichotemy of two kinds of problems: Problems you solve that make your program interesting, and problems you solve that are inconsequential to whether or not a program is good.

I had tried that resource you linked on game patterns. And I am now better at programming. Here's my secret: I ignored everything I read there because it didn't help with real problems. It's easy to get excited about patterns. It's hard to want to sit down and write the complicated parts of a program that would need to exist with or without patterns. Patterns are usually useless complications unless there is a very very very very concrete reason for adding it. I counter that resource with another, huzzah! https://youtu.be/KcP1fXQv0iU

I hear duolingo's teaching is mediocre from people who recreationally learn languages, but it must win out in the long run for most people because of the long-term incentive its users get for free!

Cool stuff :) Back in France!!

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