5 Comments

I think childhood experiences influence us in a more indirect way - I remember as a kid having a math teacher that gave us weekly "logical thinking" questions, and I thought those were so fun, and nowadays I love puzzle games (but not math). So maybe you find your childhood inspiration that led you to games somewhere else!

As for my project, it comes from the desire to create a genre I haven't seen before, so I guess it's the desire to innovate, like you said.

Nice post!

Expand full comment

I think you're right about it being more indirect. It might not help to try to force it. Maybe you can only really stumble onto it?

I had a similar experience with math. And I love puzzle games too. I stopped liking math in high school but I love to program and solve the occasional math problem when I do that.

Are you talking about the game project we chatted about before?

Thanks Haruh!

Expand full comment

Sounds like a cool podcast. I wish there was more behind the scenes type content about game development, the same way there is about movies.

Expand full comment

I can think of a couple of behind-the-scenes things like that about video games actually!

There's Indie Game The Movie, if you haven't seen that. It's ten years old and only about white dudes making platformers, but I found it very inspiring as a teen.

Then there's this Youtube channel: https://www.youtube.com/@NoclipDocs

Lots of high quality documentary-style videos about both indies and AAA games.

Expand full comment

Thanks for sharing!

I'm actually familiar with both, hehe. It's been forever since I saw the movie, but Noclip is usually good.

Sony has some good documentaries about their big games too. And then there's just the random stuff you can find online.

Expand full comment